akeempennicooke@gmail.com
I work at the intersection of design and technology building games, tools, and visual content that are both functional and expressive. With a background in 3D animation, motion graphics, and systems design, I bring ideas to life from concept through execution.
My experience spans motion graphics for TV and social media ads, game development for platforms like Unreal Engine, Unity, and Roblox, and SaaS prototyping using automation and AI workflows. I specialize in shipping projects fast whether it’s a game mechanic, an AI-driven pipeline, or a branded motion piece.
I’m passionate about empowering others through creativity and technology, especially by amplifying voices and stories that are often overlooked. My goal is to create systems, games, and media that inspire, educate, and connect.
Tools & Skills:
Unreal Engine · Unity · Roblox Studio · Cinema 4D · Redshift · Houdini · Maya · Blender · Substance Painter · World Machine · Mocha Pro · Adobe Creative Suite (After Effects, Premiere Pro, Photoshop, Illustrator, InDesign) · Figma · Studio One · Davinci Resolve · QGIS · CityEngine · Git · GitHub · Visual Studio Code · n8n · Claude · OpenAI · RunwayML · VEO · Replit · Bolt · Supabase · Stripe · Tebex · Google Sheets API · Python · Lua · QBcore · RedM · Webhooks
Creative & Technical Strengths:
Game Design · 3D/2D Animation · Motion Design · Video Editing · Typography · Visual Storytelling · Concept Art · Infographics · Branding Systems · Cross-Platform Design · UI/UX Design · Template Creation · SaaS Development · AI Prompt Engineering · Project Management · Coaching